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AI Insights · Timothy · December 2020

Top 5 Soccer Games in Australia Q4 2020: Android Market Analysis

Sensor Tower's latest data provides insights into the performance of the top five soccer games on the Android platform in Australia for Q4 2020. Trends in downloads, revenue, and active users are explored without speculation on causation.

Top 5 Soccer Games in Australia Q4 2020: Android Market Analysis

In the fourth quarter of 2020, soccer game enthusiasts in Australia engaged with their favorite titles on Android, showing varying trends in downloads, revenue, and active user metrics. Sensor Tower's comprehensive data offers a clear view of how these top soccer games performed during this period.

EA SPORTS FC™ Mobile Soccer saw a steady increase in weekly revenue, peaking at around $9K in the final week of December. Downloads for the game also trended upward, with a spike to over 1K in the week of November 2nd and reaching a high of 1.7K in the week of December 21st. Weekly active users fluctuated, with a peak of around 16K in early November.

For Top Eleven Be a Soccer Manager, revenue hit a high of $6K in mid-October but generally trended downward, ending at about $2.6K in the final week of December. The game's downloads remained fairly consistent, with a slight increase to 169 in mid-December. Weekly active users hovered around 1.7K, with slight peaks and valleys throughout the quarter.

Mini Football - Mobile Soccer experienced its highest revenue in the first week of October at approximately $3.7K, with a notable dip to $765 in early December. Download numbers decreased significantly from a high of 12.8K at the start of the quarter to just over 2K by the end. The weekly active users showed a declining trend from 18.4K to 3.8K by the year's end.

eFootball™ 2024 revenue appeared more volatile, with a notable increase to over $2K in late October, followed by fluctuations ending at around $1.8K. Downloads peaked at 504 in mid-October and then steadied to just over 200 by the close of December. Active users saw a high of 18K in mid-October with a slight decrease to just over 15K by the quarter's end.

Lastly, Dream League Soccer 2024 revenue showed an inconsistent pattern, with a peak at $1.5K in late November. Downloads for the game were highest at the beginning of the quarter with 1.5K, dropping to 726 by the end. Weekly active users started at around 11.6K and saw a slight increase to 12.6K in the final week.

The data provided by Sensor Tower gives us a snapshot of the Android soccer game scene in Australia for Q4 2020. For more detailed insights and a comprehensive analysis, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2020